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juce_WaveShaper.h
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2022 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 7 End-User License
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Agreement and JUCE Privacy Policy.
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End User License Agreement: www.juce.com/juce-7-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace
juce::dsp
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{
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template
<
typename
FloatType,
typename
Function = FloatType (*) (FloatType)>
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struct
WaveShaper
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{
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Function functionToUse;
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//==============================================================================
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void
prepare
(
const
ProcessSpec
&)
noexcept
{}
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//==============================================================================
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template
<
typename
SampleType>
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SampleType JUCE_VECTOR_CALLTYPE
processSample
(SampleType inputSample)
const
noexcept
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{
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return
functionToUse (inputSample);
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}
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template
<
typename
ProcessContext>
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void
process
(
const
ProcessContext& context)
const
noexcept
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{
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if
(context.isBypassed)
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{
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if
(context.usesSeparateInputAndOutputBlocks())
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context.getOutputBlock().copyFrom (context.getInputBlock());
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}
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else
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{
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AudioBlock<FloatType>::process
(context.getInputBlock(),
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context.getOutputBlock(),
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functionToUse);
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}
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}
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void
reset() noexcept {}
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};
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//==============================================================================
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#if ! ((JUCE_MAC || JUCE_IOS) && JUCE_CLANG && __clang_major__ < 10)
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template
<
typename
Functor>
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static
WaveShaper<typename std::invoke_result<Functor>, Functor> CreateWaveShaper (Functor functionToUse) {
return
{functionToUse}; }
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#else
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template
<
typename
Functor>
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static
WaveShaper<typename std::result_of<Functor>
, Functor> CreateWaveShaper (Functor functionToUse) {
return
{functionToUse}; }
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#endif
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}
// namespace juce::dsp
juce::dsp::AudioBlock::process
static void process(AudioBlock< Src1SampleType > inBlock, AudioBlock< Src2SampleType > outBlock, FunctionType &&function)
Definition
juce_AudioBlock.h:574
juce::dsp::ProcessSpec
Definition
juce_ProcessContext.h:36
juce::dsp::WaveShaper
Definition
juce_WaveShaper.h:36
juce::dsp::WaveShaper::prepare
void prepare(const ProcessSpec &) noexcept
Definition
juce_WaveShaper.h:41
juce::dsp::WaveShaper::processSample
SampleType JUCE_VECTOR_CALLTYPE processSample(SampleType inputSample) const noexcept
Definition
juce_WaveShaper.h:46
juce::dsp::WaveShaper::process
void process(const ProcessContext &context) const noexcept
Definition
juce_WaveShaper.h:53
libopenshot-audio
JuceLibraryCode
modules
juce_dsp
widgets
juce_WaveShaper.h
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