OpenShot Audio Library | OpenShotAudio
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juce_PositionableAudioSource.h
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2022 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace
juce
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{
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//==============================================================================
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class
JUCE_API
PositionableAudioSource
:
public
AudioSource
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{
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protected
:
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//==============================================================================
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PositionableAudioSource
() =
default
;
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public
:
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~PositionableAudioSource
()
override
=
default
;
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//==============================================================================
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virtual
void
setNextReadPosition
(int64 newPosition) = 0;
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virtual
int64
getNextReadPosition
()
const
= 0;
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virtual
int64
getTotalLength
()
const
= 0;
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virtual
bool
isLooping
()
const
= 0;
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virtual
void
setLooping
(
bool
shouldLoop);
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};
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}
// namespace juce
juce::AudioSource::AudioSource
AudioSource()=default
juce::PositionableAudioSource::isLooping
virtual bool isLooping() const =0
juce::PositionableAudioSource::PositionableAudioSource
PositionableAudioSource()=default
juce::PositionableAudioSource::getNextReadPosition
virtual int64 getNextReadPosition() const =0
juce::PositionableAudioSource::getTotalLength
virtual int64 getTotalLength() const =0
juce::PositionableAudioSource::~PositionableAudioSource
~PositionableAudioSource() override=default
juce::PositionableAudioSource::setNextReadPosition
virtual void setNextReadPosition(int64 newPosition)=0
juce::PositionableAudioSource::setLooping
virtual void setLooping(bool shouldLoop)
Definition
juce_PositionableAudioSource.cpp:26
libopenshot-audio
JuceLibraryCode
modules
juce_audio_basics
sources
juce_PositionableAudioSource.h
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